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-rw-r--r--frontend/src/actions/interaction-level.js50
1 files changed, 50 insertions, 0 deletions
diff --git a/frontend/src/actions/interaction-level.js b/frontend/src/actions/interaction-level.js
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+++ b/frontend/src/actions/interaction-level.js
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+export const GO_FROM_BUILDING_TO_ROOM = "GO_FROM_BUILDING_TO_ROOM";
+export const GO_FROM_ROOM_TO_RACK = "GO_FROM_ROOM_TO_RACK";
+export const GO_FROM_RACK_TO_MACHINE = "GO_FROM_RACK_TO_MACHINE";
+export const GO_DOWN_ONE_INTERACTION_LEVEL = "GO_DOWN_ONE_INTERACTION_LEVEL";
+
+export function goFromBuildingToRoom(roomId) {
+ return (dispatch, getState) => {
+ const { interactionLevel } = getState();
+ if (interactionLevel.mode !== "BUILDING") {
+ return;
+ }
+
+ dispatch({
+ type: GO_FROM_BUILDING_TO_ROOM,
+ roomId
+ });
+ };
+}
+
+export function goFromRoomToRack(tileId) {
+ return (dispatch, getState) => {
+ const { interactionLevel } = getState();
+ if (interactionLevel.mode !== "ROOM") {
+ return;
+ }
+ dispatch({
+ type: GO_FROM_ROOM_TO_RACK,
+ tileId
+ });
+ };
+}
+
+export function goFromRackToMachine(position) {
+ return (dispatch, getState) => {
+ const { interactionLevel } = getState();
+ if (interactionLevel.mode !== "RACK") {
+ return;
+ }
+ dispatch({
+ type: GO_FROM_RACK_TO_MACHINE,
+ position
+ });
+ };
+}
+
+export function goDownOneInteractionLevel() {
+ return {
+ type: GO_DOWN_ONE_INTERACTION_LEVEL
+ };
+}